MGS: Week of Aug 29th-Sept 2nd

Posted: September 7, 2011 in MGS, Prototypes

This past week saw me completing many readings, as well as continuing work on the Hazmat Harry production with my team. We’ve got a large amount of the NPC and background assets done, and we are focusing on making sure the things are working so that we have a playable game for next week. It’s coming up so soon!

A big challenge for me in this process has been learning how to utilize excel efficiently in creating spreadsheets, sprint charts, and burndown charts. Luckily, the other producers in the program have been helpful in assisting me as they can.

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