Archive for the ‘MGS’ Category

MGS: Week 1

Posted: August 28, 2011 in MGS
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After working Sundance 2011’s opening weekend for a documentary film-producer, I feel like this has probably been one of the most busy weeks of the year!

School started this previous Monday, and honestly, it was such a whirlwind of activity that I can’t recall all of the emotions wrapped up into it. However, here are some of the highlights.

  • Production began on my team’s first game, Hazmat Harry. As of now, this side-scrolling action game will allow players to assume the role of Harry and clean his city of its most dangerous pollutants.
  • This progam has a LOT of reading, and since I’m in grad school, I figure it’s probably important to keep up with the readings and maintain a strong reading journal for future reference.
  • My elective this semester is Sound for Film and Digital Media. It should be a busy, but fun class, and I’m hoping to learn invaluable skills to help my current team and future production teams.

On top of producing my own blog, I’ll also be in charge of maintaining a blog for Hazmat Harry, which I’ll link to once it’s up.

I think the main challenges of this program is not allowing myself to feel overwhelmed and clam up as a result. Keeping the end goal in mind will be important, and I’ll also be using this blog to post both successes and failures and have a great portfolio for the future.

Oh, and onn a side note, as a treat to myself and a study tool for the future, I got myself an iPad 2 this weekend. It’s pretty damn awesome. Also, comic books look pretty beautiful on it. Just sayin’.

¡Bienvenido!

Posted: August 28, 2011 in MGS
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Hello, and welcome to my blog.

My name is Josh Lee, and I originally hail from Anchorage, AK. I was born and raised there after my parents moved back to Alaska from Mexico, where they had raised my two older siblings.

Currently, I am pursuing an MFA in The University of Utah’s Electronic Arts and Engineering’s Master Games Studio. I’m currently on the design and production track. I’ll be learning the ins and outs of what it takes to make a game over three semesters, and serving an internship during all that.

My most influential background is in the performing arts, via dance. Back in Alaska, I performed in multiple companies, dancing everything from African dance to classical ballet. I moved to Utah in the fall of 2009 after visiting Utah twice for the American College Dance Festival. As fate would have it, I ended up not pursuing a BFA in Modern Dance at Utah Valley University, but rather a BA in Film and Media Studies from The University of Utah. During this time, I worked as a business and political intern at Equality Utah and as the personal assistant to a documentary film-producer at The Salt Lake City Film Center. I graduated with my BA in summer 2011, and began my next adventure in fall 2011 here at the MGS.

I enjoy movies, music, and games that inspire me. I’d like to be involved in projects that are subversively relevant. I want to help produce thoughtful non-games, and make games that’ll help change the world. This blog will account for my steps towards that goal over the next three semesters.