Disney Interactive
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In 2014, I joined Avalanche Software as an avatar mechanics designer for Disney Infinity 2.0: Marvel Super Heroes. I worked on combat, skill trees, physics, progressions, and a multitude of other factors in how our avatars play within the game. From Donald Duck to Groot, I had a hand in many of the avatars mechanics for this project.
I also wrote up a number of character designs for Disney Infinity 3.0, including Mulan, Star Wars, and Marvel characters.
